

This report is intended for CoinSutra VIP users. So, let us understand what it is all about. Today, we have brought a project that aims to solve all these above issues. So, a player would need to buy separate assets for a particular application.

A sword purchased in Minecraft cannot be used in Worldcraft. The in-game assets are not interoperable within different applications. Moreover, some items can be restricted for trade by the company.Įxisting game marketplaces are based on Fiat Currencies such as USD, Euro, GBP, etc., which do not support microtransactions and can hamper the in-game economies. Gaming companies take a big chunk out of the sales value for themselves. If the game is shut down or you lose access to your account, those digital assets will be gone forever.Ĭentral control over the trading of digital items restricts creators and players from getting fair value of their virtual goods. If you purchase a gun on Call of Duty, you have access to that gun, but you don’t own that asset in an absolute sense. There is no actual ownership of digital items for a creator or the player in a traditional game ecosystem. The gaming company has ultimate ownership right on all the digital assets generated on the platform. The problems with the traditional gaming platforms are as follows: Problems with traditional gaming Ecosystem Let us identify and discuss some prime issues. However, these games have a problem that is hindering the growth of this virtual ecosystem. Let us take Minecraft as an example which is one of the most played games in the world. Willingness to pay is the ultimate factor in assessing the economic value of these platforms. It is irrelevant that these goods and spaces are digital. Further, because people are willing to spend time and money on a specific virtual world, that world in itself becomes valuable real estate. Today, these virtual worlds impact our real-world mindset, relationships, and income from just being a source of entertainment. The extent of physical isolation that the world has seen since 2020 has given this phenomenon more validation and adoption. It’s the only place that feels like I mean anything.“ “ People come to The Oasis for all the things they can do, but they stay because of all the things they can be. It reminds me of a dialogue from the movie Ready Player One: It is a part of our social life, and to some, it is their alternative reality. Rather than buying a new cycle or a bat, we were ready to sacrifice our pocket money on the new PlayStation model.īut 21 st-century virtual world gaming is entirely different from what we used to experience.

These games were always excellent for entertainment irrespective of whether we play them alone or with some friends. Remember when we were kids and used to play video games?
